A preserved archive of the Logical Gamers community forums, 2009-2025. The original threads and posts, served read-only. Registration, posting and private messages are gone for good.

Learning how to 3D sculpt, in zBrush

1.1k views · started by Use ·
#1
Learning how to 3D sculpt, in zBrush
This will be a useful skill if I want to go work for an animating company...
This is one of my first sculpts, its not very detailed lol
I dont even know how to render it into a video or even photo so I just took screenshots


#2
Have you considered taking some courses in 3D modeling maybe?
I've heard it's quite hard to learn by yourself.
#3
Have you considered taking some courses in 3D modeling maybe?
I've heard it's quite hard to learn by yourself.
#4
Soph wrote:
Have you considered taking some courses in 3D modeling maybe?
I've heard it's quite hard to learn by yourself.


I don't think I take it seriously enough yet, but I definitely will when I start to.
Digitaltutors.com has a lot of good stuff :D

I don't understand any of the tools yet haha
#5
Do you know how to sculpt hair on the character?
#6
Storminq wrote:
Do you know how to sculpt hair on the character?


haven't tried yet, its probably a texture though, not really a sculpt
#7
Use wrote:
haven't tried yet, its probably a texture though, not really a sculpt


well i just started using sculptris and of course i took to youtube and so far i can only create a snot of an anime but as for eyes i don't know how to do yet unless i use like the crease tool to give it the " ^.^" effect
#8
I have done a lot of courses in 3dmax, maya and z-brush too. Very nice software z brush was..
#9
I have done a lot of courses in 3dmax, maya and z-brush too. Very nice software z brush was..


sweet, did you do those online?
#10
seems hard
#11
Is that very RAM-intensive to animate? Looks like a lot of polygons.
#12
I like the devilish horns lol, might be just me but I like it so far just needs to be smoothed out.
#13
GAMEchief wrote:
Is that very RAM-intensive to animate? Looks like a lot of polygons.

I never actually checked how much its using...
Never lags though, and I haven't figured out how to animate lol...
#15
I think this is very impressive already for someone who's self-learning.