Steam users add me
I'll do you the honor of letting you be on my friend's list:
Steam Community :: ID :: Charles Stover
Steam Community :: ID :: Charles Stover

Artificial wrote:No.
I can't play with anyone who lives outside of Australia/NZ. That ping.
That, and the only game I tend to play is L4D2.
That, and I don't want you tarnishing my friends list.
Sorry bra.
Artificial wrote:No.
I can't play with anyone who lives outside of Australia/NZ. That ping.
That, and the only game I tend to play is L4D2.
That, and I don't want you tarnishing my friends list.
Sorry bra.
KainCantResetHisPass wrote:Fix e-mail password resets you insufferable faggot.
plz
Artificial wrote:PM me what you want your password changed to.
Artificial wrote:No.
I can't play with anyone who lives outside of Australia/NZ. That ping.
That, and the only game I tend to play is L4D2.
That, and I don't want you tarnishing my friends list.
Sorry bra.
The Unintelligible wrote:lmao. win.
@chief: will be sure to as soon as I'm able to play Steam again (that should be in a few months).
Jah wrote:oh that's why you were asking Jovan to buy you a PC ?
And I feel ya, about the crappy computers.
rk self-paced. Like the work I did for Princess Fluttershy here.Artificial wrote:No.
I can't play with anyone who lives outside of Australia/NZ. That ping.
That, and the only game I tend to play is L4D2.
That, and I don't want you tarnishing my friends list.
Sorry bra.
The Unintelligible wrote:im too n00b/unorthodox for something like uniform freelancing.
I prefer trk self-paced. Like the work I did for Princess Fluttershy here.
The Unintelligible wrote:I've considered it, but I've also considered the fact that I'm a lazy, procrastinating slack-off. lol. Hence my reply to Jah.
Either way, I might try it out. Is the link Jah provided the way to go about it? I mean freelancing by definition is working independently for income, but I'd prefer something more compact if that makes sense.
rk for $1-2/hr. Even though they're mostly low skilled workers, customers seldom can differentiate between the quality of work, and often just go with what's cheapest. What I've found far more profitable is approaching local companies and freelancing for them (you obviously have to go in to the office often, attend client meetings, make yourself available, etc.). I'm not sure how the market is like in the US, but around here you can easily command $60/hr for highend PHP development, and there's a shortage of highly skilled workers.The Unintelligible wrote:Yeah, aside from the explicit OOP use (that's how Java is structured). Using OOP for things that don't even necessarily require it? No thanks. Not in this (lazy) lifetime.
Artificial wrote:If you don't want to use OOP, all you really have to do is encapsulate your code in to a class and use static methods. While technically OOP, you can choose to ignore all of its features. I also fail to see how being lazy would hinder you at all. If you were using any decent IDE, it would generate the skeleton code for you when you create a new file.
KainCantResetHisPass wrote:I pm'ed what I want my password changed to forever ago.
Artificial wrote:Don't listen to GAMEchief all that much - he's a PHP noob. Won't even use OOP. Psht.
I used to freelance years ago. It's not a bad way to hone your skills, but can be inscrutably annoying when you're having to go up against people from developing nations who are willing trk for $1-2/hr. Even though they're mostly low skilled workers, customers seldom can differentiate between the quality of work, and often just go with what's cheapest. What I've found far more profitable is approaching local companies and freelancing for them (you obviously have to go in to the office often, attend client meetings, make yourself available, etc.).
I'm not sure how the market is like in the US, but around here you can easily command $60/hr for highend PHP development, and there's a shortage of highly skilled workers.
GAMEchief wrote:OOP sucks. I said it. Deal with it.
Especially in PHP.
I love objects in JavaScript, though. But PHP classes are rarely useful. IDK why that is. Maybe due to different needs between server-side and client-side functionality, or maybe the language as a whole. Don't know, don't care. But I use it where appropriate. Otherwise, it can fuck itself. Too many people default-to-OO, and it's dumb. The only OO I use in PHP is when I want it to be able to just copy-paste the file that incorporates multiple functions that rely on shared parameters from project to project. That is a situation that comes up way less often than OOP-lovers would care to admit.
The Unintelligible wrote:Please, stop. Just stop.
I'm sorry but that's just a ridiculously biased and misinformed statement. Those kind of statements only come from mediocre web developers who haven't ventured out of the web platform far enough to truly grasp the art of programming.
PHP classes are probably not useful to you because you probably don't write larger-scale applications. Typically server-side content would need more structure than the client-side. Maybe it's just the language as a whole. In which case, why not drop it? I can affirm that PHP sucks or rather it isn't worth it anyway.
OOP is mainly about organization. Organization is often needed in larger entities of code. So if you feel that way now, maybe you aren't diving into the more complex side of things.
GAMEchief wrote:Those are not mutually inclusive things.
You're right, I do not come out of web development. I don't enjoy non-web development. The benefits of OOP outside of web development has no relevance to my opinion on it. I speak as a web programmer, not as a general programmer.
GAMEchief wrote:I'm not going to use OOP in web development when it has no benefits in web development. Feel free to use it in other languages. I don't give a shit, 'cause I'm not using those languages, so there's no reason for me to comment on its appropriateness in them. But OOP sucks in languages like PHP.
GAMEchief wrote:My larger-scale applications do use OOP. As I said, I use it when I write an extensible feature that I want to port between projects. Most larger-scale applications share these. My issue is people who default to OOP and use it when it isn't remotely necessary or beneficial.
GAMEchief wrote:Or I can organize things fine without OOP, and I don't see why others wouldn't be able to as well.